package bimage-display

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type t = {
  1. channels : int;
  2. id : int;
  3. internal : int;
  4. kind : int;
  5. color : int;
  6. framebuffer : int;
  7. width : int;
  8. height : int;
}
val create : GLFW.window -> ('a, 'b, [< `Rgb | `Rgba ]) Bimage.Image.t -> t
val draw : t -> GLFW.window -> ('a, 'b, [< `Rgb | `Rgba ]) Bimage.Image.t -> unit
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